﻿#pragma once
#include "afxdialogex.h"


// PrismDialog 对话框

class PrismDialog : public CDialogEx
{
	DECLARE_DYNAMIC(PrismDialog)

public:
	PrismDialog(CWnd* pParent = nullptr);   // 标准构造函数
	virtual ~PrismDialog();

	// 对话框数据
#ifdef AFX_DESIGN_TIME
	enum { IDD = IDD_PRISM_DIALOG };
#endif

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

	DECLARE_MESSAGE_MAP()
public:
	GLdouble height;
	GLdouble Radius;
	GLint slices;
	GLint stacks;
	double x;
	double y;
	double z;
};
